Burnout Revenge is a 2005 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 2, Xbox and Xbox 360. The game was also made backwards compatible with the Xbox One in May 2018, and the Xbox Series X/S upon the console's launch.
Similar to its predecessor , Revenge focuses on a mixture of racing in the midst of rush-hour traffic, and vehicular combat; players use the cars themselves as weapons. Revenge also expands on the combat side of its gameplay with new features such as "traffic checking" (ramming same-way traffic), Vertical Takedowns (landing on a rival car after the player's car drives over a jump), a new game type (Traffic Attack) and significant changes to the gameplay of Crash mode (a game type where players attempt to cause a crash as large as possible).
The online servers for Burnout Revenge were shut down for the PlayStation 2 and Xbox on November 1, 2007. The Xbox 360 servers were shut down on October 24, 2012.
During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, a boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) and is referred to as a "Revenge Takedown".
In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks to which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events.
There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them.
The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins).
The new version also included a new Burnout Clips feature, which allowed users to save 30-second clips of any offline race played which was shared with other players over Xbox Live.
In May 2018, the Xbox 360 version of Burnout Revenge was made available for backward compatibility with the Xbox One. It was also made available for backwards compatibility on the Xbox Series X/S upon the console's launch.
Jim Schaefer of Detroit Free Press gave the PS2 a score of all four stars, praising the gameplay, the new features such as Traffic Attack and "traffic checking" system, graphics, the refined Crash mode, soundtrack, and multiplayer. Ryan Huschka later gave the X360 version the same score and stated that it "makes online showdowns much more personal". Greg Edwards of Maxim gave the PS2 and Xbox versions a score 9 out of 10, praising the variety of events, tracks, and online races, the sense of speed, and "smooth" controls. Eliot Fish of The Sydney Morning Herald gave the game four-and-a-half stars out of five and called it "relentlessly intense". Tim Meston of The Times gave four stars out of five, his only complaint being some repetition in the track layout for each stage, but said that it was somewhat reduced by the addition of numerous shortcuts along each route. Scott Jones of the Hartford Courant gave it three stars out of four and called it "a car insurance agent's worst nightmare", and said that the opponents lack personality and that could have some story narrative.
During the 9th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Burnout Revenge for "Racing Game of the Year" and "Outstanding Achievement in Soundtrack". At the following year's awards ceremony, the Xbox 360 version won the "Racing Game of the Year" award outright.
Downloadable content
Reception
External links
|
|